The Elder Scrolls: Blades Early Access Now Available for Everyone
The Elderberry Scrolls: Blades Early Admission Now Available for Everyone
The Elder Scrolls: Blades is all the same in early access, but that hasn't stopped the title from raking in the moolah. Until now, the title was only available to a select few with a Bethesda account. Starting today, it'due south open for all. Bethesda fifty-fifty released a new patch which brings the following changes:
Weapons & Armor
- Enchantments:The Fortify Healing enchantment no longer applies to the Absorb Health enchantment.
- Dev Note:The healing power of this enchantment combination was unintended. A secondary enchantment should non quintuple the force of a primary one, nor should the power of an enchantment setup surpass all other possibilities without question. This change restricts Fortify Healing to boosting the larger and less frequent sources of healing it's intended to: potions, food, and skills. Note that Fortify Healing has never applied to Health regeneration bonuses similar the one provided past Healing Surge.
- Enchantments:The heavy weapons combat enchantment at present deals bonus damage on blocking enemies instead of ignoring Block Rating.
- Dev Note:This enchantment was mostly less effective than an un-resisted elemental damage enchantment, and could never provide more actress damage than what the target'due south Block Rating prevented. This change removes that bonus damage cap and powers up the enchantment.
- Enchantments:Stock-still a issues that triggered Ravage Health, Stamina, and Magicka enchantments on shields when impairment over fourth dimension effects were blocked.
- Dev Note:This interaction was unintended. With this change, ravage enchantments on shields now merely trigger when a physical attack or power is blocked, simply like elemental harm enchantments.
Jobs
- Gems:In addition to existing rewards, daily and weekly Jobs now provide ii and 5 Gems, respectively.
- Materials:Material drove Jobs now enquire you lot to collect between iii and vi materials.
- Naming:Renamed the 'Attack of the Enemies' Job to 'Attack of the Outlaws.'
Quests
- XP:Increased XP rewarded for completing late-story quests.
- Town level:Removed the boondocks level requirement for starting the Wrath of the Sorcerer-King quest.
- Detail:Fixed a bug that let players learn an important story item without fighting the enemy guarding it.
- Enemies: Fixed an consequence that would crusade enemies during The Five Stones to remain dead after a restart.
- Error: Stock-still a bug in the Rescuing the Townsfolk quest where players could get stuck against Lond'south cage.
- Dialogue:Fixed Aranande'south dialogue then that there is no way to prevent normal quest completion if player somehow skips the hidden objective to talk to her at the beginning of the level.
- Dialogue:Added more barks to quest lines.
Performance and Stability
- Crash:Fixed bug where crashes would sometimes occur when:
- Creating a short name that includes spaces
- Inbound The Howling Caves quest
- Error:Fixed outcome where quitting to town during gainsay with Shulkunaak before the health bar appears produces errors.
- Error: Fixed an issue where reloading in gainsay could cause a communication error.
Enemies
- Attack:Fixed a problems that Slowed you as soon every bit an enemy decided to bandage Frostbite, before the spell'south effects were fifty-fifty visible.
- Spawning:Fixed a bug that spawned Wights instead of Skeletons in Jobs centered effectually Skeletons' resistances and weaknesses.
- Assault:Fixed a problems that made enemies finish attacking.
User Interface
- Notification:The Store button on the Main Menu now lets you know when a daily advantage is available.
- Abyss: Players will now receive a notification of rewards at the end of the Abyss.
- Notification:Fixed an event where UI notifications did not display while in quests.
- Equipment:Repair All Equipment price at present turns red when thespian doesn't have enough coin to repair all equipment and refreshes when players repair an item.
- Abyss:Stock-still issue where Uncommon items are appearing as Common in the Abyss results screen.
- Customization:Fixed consequence where entering customization with a heavy weapon equipped blocks the view of the player's character.
- Loading:Added new loading screen tips about canceling attacks, baiting enemies, and accessing the Tips Menu.
- Enchantment:Fixed a brandish problems where the value shown for a weapon's primary enchantment was not increased by a Fortify Primary Enchantment effect.
- Enchantment:Fixed a display problems showing too low a damage bonus for Fortify Combo Harm, the light weapon combat enchantment.
- Workshop:Stock-still an result where the minor decorations crafting list in the Workshop is broken in portrait manner.
- Crafting:Fixed a bug that broke the button to commencement crafting an item when switching from portrait to landscape.
- Workshop:The Workshop now has an empty state telling players to upgrade for more options.
- Rewards:Fixed an issue where an empty commemoration bill of fare displays for sure level up rewards.
- Abyss:Fixed a bug that incorrectly displayed the Abyss information pop-up on the Main Menu.
- Celebration:Centered decorations and watcher'southward blade in the big celebrations carte du jour.
- Celebration:Fixed the bug where people could tap on store buttons underneath the celebration carte.
Boondocks
- Enchanter:Stock-still a bug preventing the Enchanter at a Level ten Enchanter'due south Tower from selling Elevated Soul Gems.
- Enchanter:Mutual Soul Gems are no longer sold by the Enchanter at a Level 10 Enchanter's Tower.
- Crafting:Fixed a display issues that briefly showed the previously crafted item when crafting a new item.
- Townhall:Fixed Stone Townhall level 1 visual.
- Visual effects:Fixed inconsistent window visuals on the highest-level form of the Stone Abracadabra Laboratory.
Chests
- Tutorial:Tutorial Silver chest no longer displays 3 hr timer.
- Brandish:Fixed an issue where the + button withal displays fifty-fifty when the user reaches max chest capacity.
- Display:Fixed an issue where the chest overflow popup can announced inside the particular details page.
- Rarity:Added the item rarity edge to the chest overflow bill of fare to display the rarity associated with the chest.
Skills, Abilities, and Perks
- Abilities: Fixed a issues that allowed certain damage over fourth dimension effects to impale players despite Reckless Fury.
Shop
- UI:Fixed a display bug that didn't bear witness the Gem toll for certain upgrade and material purchases.
- Rewards:Fixed an consequence where two daily rewards tin can appear in the store at the same time.
- UI:Stock-still an issue where the slashed cost label is not beingness reset in the IAP details menu.
Audio/Visual
- Audio furnishings:Added SFX for the shop notification in the primary menu.
- Visual effects:Fixed a bug that made the Founder's Statue glow in menus.
- Animation:Added some sparkles to the daily reward icon, and added the animation to the side menu button.
- Text:Fixed text overlap in buttons.
- Sound effects:Fixed audio issue where changing the in-game linguistic communication setting causes errors to occur for nearly sound furnishings.
- Text:Choice Card will at present resize to accommodate more text.
- Sound effects:Integrated a sound that plays when Echo Weapon's echo disappears.
- Animation:Fixed picture scaling mid-animations issue.
- Animation:Added an outro blitheness to the shop button in the chief carte.
- Blitheness:Fixed daily reward reset blitheness.
Other
- Text:Shop and Level up offer names now wrap better.
- Text:Fixed an issue with garbled particular text when yous switch from Portrait to Landscape in List View of whatsoever store.
- Localization:Fixed localization problems affecting the Hero Pack in Big Celebrations and the IAP Store details.
- Dialogue:Removed redundant goodbyes in NPC dialogues.
The update brings a lot of QoL changes to the game and fifty-fifty adds new devices on which the game tin be played. If y'all want to requite the game a endeavour, head over to the App Shop and Google Play store to download Blades for costless.
Source: https://wccftech.com/the-elder-scrolls-blades-early-access-now-available-for-everyone/
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